.. _2024-01-16-consumes-rebuild-on-first-reload_release: ================================================================================= 2024-01-16 - Consumes rebuild on first reload ================================================================================= Release ================== *Status: Available* *Type: Bug-Squash* *Date: 2024-01-16* Problem ================== When ensemble config was created and pewrsisted for the first time, it was being created with a config_hash of xxxx (as a placeholder), this meant the first time it was refreshed we were checking its config hash and detecting a difference (because now we had actual config to check against) and rebuilding the tile. Solution ================== Add a second pass when we create ensemble config for the first time to pickup the actual config_hash when we create a new ensemble_config entry. Leverage the Magic ==================================== A small tweak to the create_ensembler_config cloud function to create the ensemble config then update its config hash in a second pass. Last Refreshed =========================== *Doc Refreshed: 2024-03-02*